Автор карты: Moonmage Жанр: Hero Arena, Mini-Game Версия: 087b Язык: Английский Кол-во игроков: 2-12 Поддержка компьютера: нет Размер: 64x64 Ландшафт: Dungeon Неплохая
карта в двойной категории Hero Arena/Mini-Game с обновлениями и
дополнениями от 18 мая 2009 года. Двенадцать игроков одновременно могут
играть на этой карте. В начале, через консоль выбираем тип игры,
количество раундов и сколько очков нужно набрать для победы. Далее всё
просто. Все игроки находятся на небольшой арене в центре карты, герои у
всех одинаковые, с двумя одинаковыми заклинаниями. Цель - вытолкнуть за
пределы арены, на лаву или кислоту всех, ну или как можно больше
противников. Перед началом каждого нового раунда игроки изучают за
деньги новые заклинания или покупают новые предметы. Вот и всё! Changelog - Warlock 087b New - New pillar: "Tree theme" - New item: "Blood Sword" - New item: "Aegis" - Remade mode: "-ghost" - New mode: "-avatar" - New powerful spells: "Cataclysm" and "Torrent" only available in the new modes while playing as Ghost or Avatar. - New settings option: "-healme" (this is a test thing so far) Balances - Splitter target mode damage reduced from 2.3 to 2.0 - Splitter target mode knockback reduced from 70% to 55% - Splitter target mode cooldown reduced by 3 seconds - Splitter target mode child missile range reduced by 20% - Teleport cooldown rebalanced - Thrust cooldown rebalanced - Displacement cooldown rebalanced - Rush rebalanced - Meteor knockback reduced from 100% to 80% - Fireball collision size increased from 23 to 25 - Time Shift cooldown rebalanced - Link cooldown reduced by 1 second - Meteor basic AoE has been increased by 10 - Bouncer upgrade cost reduced by 1 gold - Bouncer collision size increased from 20 to 23 - Drain cost increased by 1 gold - Lightning collision size reduced from 64 to 56 - Cluster collision size increased from 22 to 23 - Firespray collision size increased from 20 to 22 - Firespray cooldown now decreases by 1 second for each upgrade instead of 0.5 - Cape knockback reduction removed Fixes - Wind Walk level 7 now increases movement speed - Immortal targets (right after spawn) no longer displays 'yellow text tags' when taking damage - Immortal targets can no longer be pulled by link and gravity - Freeze 7 (available with Stone of Jordan) no longer has 0 casting range - Life steal no longer works on pillars - Wind Walk no longer deals AoE damage to the main target. This solves the known 'extreme knockback issue' of Wind Walk. - Arisen in -ghost mode can no longer hurt the hidden - Boomerang can no longer be cast at close range, resulting in a major 'boomerang flyback' - Cape no longer has twice as much hp regeneration as it was supposed to Miscellaneous - Meteor now has shadow - Meteor size is depending on the level of metoer and AoE mastery - Some triggers are optimized |